Affichage des articles dont le libellé est Vulkan - The future of high-performance graphics. Afficher tous les articles
Affichage des articles dont le libellé est Vulkan - The future of high-performance graphics. Afficher tous les articles

Vulkan - The future of high-performance graphics

jeudi 12 mars 2015

Vulkan - The future of high-performance graphics GDC slides have been tweeted. You can download it from here



https://t.co/zPZJls5muc



Some snippets



• Based on Mantle – standardizes & replaces it (that confirms the mantle rumours)



• Frostbite will transition our Mantle renderer to Vulkan



The soul of Vulkan

• Brand new API

• Built with multi-threading in mind

• Works everywhere

• Greater control over memory management

• Less hidden work and overhead in the driver

• Smaller drivers, better driver quality

• Intel/Linux driver will be open-sourced



Source 2 supports Vulkan alpha today





Vulkan - The future of high-performance graphics

Labels