That means that my two 3GB HD7950 cards now have 6GB to use! And new DX12/Mantle games will have day 1 crossfire support, instead of 1 month later, or not at all!
I was planning to go for a single card solution as my next upgrade, but reading this I think I'll go CFX again!
Sources:
http://w http://ift.tt/1Exh17v
http://ift.tt/1Exh42X
I was planning to go for a single card solution as my next upgrade, but reading this I think I'll go CFX again!
Sources:
Quote:
Ultimately the point is that gamers believe that two 4GB cards cant possibly give you the 8GB of useful memory. That may have been true for the last 25 years of PC gaming, but thats not true with Mantle and its not true with the low overhead APIs that follow in Mantles footsteps. @Thracks (Robert Hallock, AMD) |
http://w http://ift.tt/1Exh17v
Quote:
Another interesting addition to Mantle is built-in compatibility with Crossfire. Instead of relying on AMD to release supporting drivers or application profiles, developers will now have full control over the multi GPU environment so resources can be shared more effectively. While this may not sound important, it could become a defining feature since Crossfire support is virtually guaranteed from day one of a games availability. |
http://ift.tt/1Exh42X
DX12 and Mantle combine crossfire memory and have built in cfx support!