With the recent talk/news about Night Dive Studios moves on the series, I felt it deserved a thread of it's own.
While, in February is was thought all chances of the NOLF series ever making it to Steam in an updated/fixed format were lost... Night Dive posted on their Twitter ...
So, hopefully this means they've been able to make progress forward. It wouldn't make any sense to post such a message if the news was still in place with the previous Kotaku story.
BUT, on a more positive note... this recent news prompted me to reinstall both games.
And while looking up possible fixes for the music issues in both games, I found a completely functional widescreen fix for NOLF2.
While you could edit cfg files and make NOLF2 run in a widescreen resolution, it would stretch the weapons and HUD elements, stretch cutscenes and cut off various menu/HUD elements.
This fix properly scales the screen, weapon models, letterboxes cutscenes so they don't stretch and keeps all menus and HUD elements intact.
I found over at (naturally) WSGF.... It's a work in progress and he's already updated it twice since the original "test" release.
Here's a DOWNLOAD link.
And a few screens to show...
This is how I played the game before, 4:3

With fix, full 16:9



And, he also created a widescreen fix for the first game as well. It can be downloaded from here.
Though, it does cause an issue with weapon attachments. While he fixed the issue with weapons stretching in widescreen, the attachments are separate models, and during animations (raising/lowering weapons, reloading and such) the attachments (silencers and such) will stretch and move improperly.
He says it "can't be fixed" but hopefully he finds a way around it.
You will need to start a new game. Old save games seem to crash with it, but starting a new game works with no issues. And I've had zero graphical issues with it.
I'm going to continue looking for any fix I can find for the music issue and any other "fixes" for the first game.
But, figured, if there's other people out there that love the series like I do... they would love to know there's a working widescreen fix for these classics.
While, in February is was thought all chances of the NOLF series ever making it to Steam in an updated/fixed format were lost... Night Dive posted on their Twitter ...
Quote:
GDC was exceptional! Not only that but there have been developments in the NOLF story...my life has literally turned into a spy thriller |
So, hopefully this means they've been able to make progress forward. It wouldn't make any sense to post such a message if the news was still in place with the previous Kotaku story.
BUT, on a more positive note... this recent news prompted me to reinstall both games.
And while looking up possible fixes for the music issues in both games, I found a completely functional widescreen fix for NOLF2.
While you could edit cfg files and make NOLF2 run in a widescreen resolution, it would stretch the weapons and HUD elements, stretch cutscenes and cut off various menu/HUD elements.
This fix properly scales the screen, weapon models, letterboxes cutscenes so they don't stretch and keeps all menus and HUD elements intact.
I found over at (naturally) WSGF.... It's a work in progress and he's already updated it twice since the original "test" release.
Here's a DOWNLOAD link.
And a few screens to show...
This is how I played the game before, 4:3
With fix, full 16:9
And, he also created a widescreen fix for the first game as well. It can be downloaded from here.
Though, it does cause an issue with weapon attachments. While he fixed the issue with weapons stretching in widescreen, the attachments are separate models, and during animations (raising/lowering weapons, reloading and such) the attachments (silencers and such) will stretch and move improperly.
He says it "can't be fixed" but hopefully he finds a way around it.
You will need to start a new game. Old save games seem to crash with it, but starting a new game works with no issues. And I've had zero graphical issues with it.
I'm going to continue looking for any fix I can find for the music issue and any other "fixes" for the first game.
But, figured, if there's other people out there that love the series like I do... they would love to know there's a working widescreen fix for these classics.
No One Lives Forever series