Affichage des articles dont le libellé est ex-Star Citizen team reboot DESCENT w. kickstarter. Afficher tous les articles
Affichage des articles dont le libellé est ex-Star Citizen team reboot DESCENT w. kickstarter. Afficher tous les articles

ex-Star Citizen team reboot DESCENT w. kickstarter

mercredi 11 mars 2015

Straight from PC Gamer...




Quote:








Originally Posted by PC Gamer

20 years since the original Descent came to North America, the six-degrees-of-freedom first-person shooter is returning as Descent: Underground. A modern take on the series' space combat, strategy, and resource-gathering formula, the project launched a Kickstarter project today to revive the classic cockpit franchise.



In late 2014, Eric "Wingman" Peterson left his role as president of production on the massively funded Star Citizen to form a small team with the goal of developing a new, modern version of Descent, the popular '90s first-person space shooter.



If you haven’t played Descent, “six degrees of freedom” refers to the six methods of control you have over your ship—three for movement: forward/backward, left/right, up/down; three for rotation: pitch (forward/backward tilt), yaw (left/right rotation), and roll (side to side tilt)—that give you total freedom of movement through the game's 3D space. True to the Descent we played two decades ago, you’ll have the option of using a joystick or a mouse and keyboard to perform these maneuvers.



Affectionately dubbed "Ships That Fight Underground" (or "STFU" for short), Peterson’s team quickly built assets and a prototype before word got back to Interplay, Descent's original publisher and the current holder of the Descent trademark. It turns out the company was looking to revive the franchise, and a match was made. Descent: Underground was born.




Studio is descendent studios and their Kickstarter.



They need $600k before April 11.





ex-Star Citizen team reboot DESCENT w. kickstarter

Labels