In the upcoming release of R300 series, seems to be so much hype surrounding the HBM technology. I for one is waiting for these series, but can there be an ELI5 explanation on what this brings to the table for real world implications ?
Yes I understand it gives much more higher bandwith from the memory, but what does it really matter especially in a gaming environment ? I thought having higher speed of memory doesnt reflect much on the fps of games, overclocking memory frequency doesnt seem to squeeze much performance.
So why does this HBM technology seems so hyped ?
Does this mean no more dumb texture pop ins ? Better use for high res textures ? I still couldnt figure out what it brings, everything I read just means its new and where its heading but what does it change ?
Yes I understand it gives much more higher bandwith from the memory, but what does it really matter especially in a gaming environment ? I thought having higher speed of memory doesnt reflect much on the fps of games, overclocking memory frequency doesnt seem to squeeze much performance.
So why does this HBM technology seems so hyped ?
Does this mean no more dumb texture pop ins ? Better use for high res textures ? I still couldnt figure out what it brings, everything I read just means its new and where its heading but what does it change ?
What does HBM really offer ?